info & history
About me
I'm a Conceptual Artist, Designer and sometime Art Director working mainly in games, films & television.
My general focus is on environment design & world building though I have experience with most aspects of project building & design including characters, props, shader dev, fx, monetization, layout and pipelines. My background is in art, layout and graphic design. I work in 3d, 2d, Unreal, motion graphics, zBrush, and some animation - whatever gets the idea across.
I've never lost a fight with a tiger.