demo reels

See PROJECTS and CONCEPT for latest work

Demo Reel, 2005-2012

Matte painting & environment work created for The Last Airbender, Avatar, RedTails, Star Wars Episode II, Zero Dark Thirty, Immortals, The Fantastic Four and The Matrix: Revolutions

The Last Airbender, INDUSTRIAL LIGHT & MAGIC, VFX Supervisor: Pablo Helman
James Cameron's Avatar, INDUSTRIAL LIGHT & MAGIC, VFX Supervisor: John Knoll
RedTails, VFX Supervisor, INDUSTRIAL LIGHT & MAGIC, Craig Hammack
Star Wars Episode II, INDUSTRIAL LIGHT & MAGIC, VFX Supervisor: John Knoll
Zero Dark Thirty, IMAGE ENGINE, VFX Supervisor, Chris Harvey
Immortals, IMAGE ENGINE, VFX Supervisor, Simon Hughes
The Fantastic Four, GIANT KILLER ROBOTS, VFX Supervisor, Mike Schmitt
The Matrix: Revolutions, TIPPETT STUDIO, VFX Supervisor, Craig Hayes


Demo Reel, 2000-2005

Matte painting & environment work created for The Matrix: Revolutions, Son of the Mask, Star Wars Episode II, The Mummy Returns, The Stepford Wives and Stargate SG1

The Matrix: Revolutions, TIPPETT STUDIO, VFX Supervisor, Craig Hayes
Son of the Mask, TIPPETT STUDIO, VFX Supervisor, Tom Schelesny
Star Wars Episode II, INDUSTRIAL LIGHT & MAGIC, VFX Supervisor: John Knoll
The Mummy Returns, INDUSTRIAL LIGHT & MAGIC, VFX Supervisor: Pablo Helman
The Stepford Wives, TIPPETT STUDIO, VFX Supervisor, Scott Souter
Stargate SG1, Series VFX Supervisors: James Tichenor, John Gajdecki, Ted Rae


Demo Reel, 1996-2000

Matte painting & environment work created for the television series Stargate SG1

Series VFX Supervisors: James Tichenor, John Gajdecki, Ted Rae
Production Designer: Richard Hudolin

Showing projects from Season One through Five.


Breakdowns

THE CROSSING, 2014

Tippett Studio, 2014

VFX Supervisor: Chris Morley
Ben VonZastrow, Chris Piazis, Darin Hilton, Pamela Saad
Compositor: Ross Nakemura

Shanghai 1945. Extensive research was made to recreate the city of Shanghai as it existed in 1945 for John Woo's epic "The Crossing". The street map was laid out using cityEngine based on maps of the city as it existed in the 1940's. I built & gathered about 300 separate assets, various buildings, cars, props, ships, people, street signs...